Thursday, March 12, 2020

Food Project

Worms eye view- A shot at a low angle looking up at a object.
Long shot- A shot from a reasonable distance to see majority of the scene.
Medium Shot- A shot captured from medium distance from the object, doesn't focus on other objects.
Establishing Shot- A shot that shows all of the elements of the scene in this case showing all of the food items in the breakfast.
Birds eye view- A shot far above the elements of the scene. you can get a different perspective of the scene.


The biggest challenge in this project was defiantly making the syrup bottle and putting a texture onto it. Another difficult part was making the bacon with the sculpting tab. I overcame these challenges by tutorials on how to sculpt properly and add the texture, but im happy I took the risk on making the bottle and I hope to get better at modeling things with strange shapes.

Monday, January 13, 2020

Donut Project

Donut Scene Rendered

Node Layout




I believe the hardest challenge I had in this project was defiantly learning how to use UV texturing on a new format. Because I wasn't used to blender like everyone else. And learning how to use nodes was also a challenge for this project because it was also new to me.

Tuesday, October 15, 2019

Lighthouse camera angles

       
                   Extreme Close Up Shot/ A shot used to show extreme detail in a shot and in most cases                                        to show more emotion and feel more connected with the piece.


                             Long Shot/ A shot used to show the full scene and most of the things involved.

     
             Worms Eye View/ A shot taken at an extreme low angle shows the scene from a very low shot.


     Establishing Shot/ A shot that shows the entire scene and pretty much every element in the scene, in this case it shows the lighthouse, water, and mountains.


         Over The Shoulder/ A Shot where the camera is placed behind the object or over the shoulder.
Eye level Shot/ A shot eye level with the object, portraits emotion and good detail.
Close Up Shot/ A shot a little farther than the extreme close up shot but still shows a lot of detail in the object portrayed.
Medium Shot/ A shot that is captured a medium distance from the object. 
Point Of View Shot/ A shot that puts you in the perspective of the object.

Birds Eye View Shot/ A shot that shows every part of the scene from a very high angle good way to see all the elements in a shot.




I believe in this project I really succeeded with the actual project with the lighthouse, terrain, water, and all the textures. So in that aspect I think I did very well. One thing I can improve for next time can be my camera angles, their not that bad but theres always room for improvement since all in all this was my first time.